public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The webpage provides documentation for the `PlayAudio` class within the `Google.Cloud.Dialogflow.Cx.V3` namespace, covering versions from 1.0.0 up to the latest, 2.23.0."],["`PlayAudio` is a class that specifies an audio clip to be played as part of a response, implementing interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The `PlayAudio` class includes properties such as `AllowPlaybackInterruption` (a boolean indicating if playback can be interrupted) and `AudioUri` (a string representing the URI of the audio clip)."],["The documentation provides information about the `PlayAudio` class's constructors, where one of them is a default parameterless constructor, and the other takes another `ResponseMessage.Types.PlayAudio` object as a parameter."],["This documentation also includes members inherited from the `Object` class such as `GetHashCode()`, `GetType()`, `MemberwiseClone()`, and `ToString()`."]]],[]]