public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The webpage provides documentation for the `PlayAudio` class within the `Google.Cloud.Dialogflow.Cx.V3` namespace, part of the Dialogflow CX client library for .NET."],["This `PlayAudio` class is used to specify an audio clip that can be played by the client as a response and it is contained within a variety of versions, ranging from version 1.0.0 to the latest version, 2.23.0."],["The `PlayAudio` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the `Object` class."],["Key properties of `PlayAudio` include `AllowPlaybackInterruption`, which determines if playback can be interrupted, and `AudioUri`, which specifies the URI of the audio clip to be played."],["The page also provides details on the constructors for `PlayAudio`, including a parameterless constructor and one that accepts another `PlayAudio` instance."]]],[]]