public sealed class LicenseResourceCommitment : IMessage<LicenseResourceCommitment>, IEquatable<LicenseResourceCommitment>, IDeepCloneable<LicenseResourceCommitment>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class LicenseResourceCommitment.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides reference documentation for the `LicenseResourceCommitment` class within the Compute Engine v1 API, specifically for .NET development, spanning versions from 1.0.0 to the latest 3.6.0."],["The `LicenseResourceCommitment` class represents a commitment for a particular license resource in the Compute Engine API and implements multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["Key properties of the `LicenseResourceCommitment` class include `Amount` to define the number of licenses, `CoresPerLicense` to define the instance core range, and `License` to define the applicable license URI."],["The `LicenseResourceCommitment` class features two constructors: a default parameterless one and another one that accepts an existing `LicenseResourceCommitment` object as a parameter for cloning."],["The content provides access to various methods and inherited members, such as `GetHashCode`, `GetType`, and `ToString`, from the base `object` class."]]],[]]