public sealed class LicenseResourceCommitment : IMessage<LicenseResourceCommitment>, IEquatable<LicenseResourceCommitment>, IDeepCloneable<LicenseResourceCommitment>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class LicenseResourceCommitment.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `LicenseResourceCommitment` class is part of the Google Cloud Compute Engine v1 API, used to define commitments for license resources, and is implemented within the `Google.Cloud.Compute.V1` namespace."],["Version 3.6.0 is the latest version available in the documentation, while version 2.15.0 is the current page, with multiple versions available spanning from 1.0.0 to 3.6.0."],["The class `LicenseResourceCommitment` inherits from `object` and implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing methods for message handling, comparison, cloning, and buffer management."],["The `LicenseResourceCommitment` class includes properties such as `Amount`, `CoresPerLicense`, and `License`, which define the number of licenses, core range, and applicable license URI respectively, with additional properties to check whether these values are set."],["This class has two constructors that allow for initialization, one default with no parameters and another to copy data from another `LicenseResourceCommitment` object."]]],[]]