public sealed class LicenseResourceCommitment : IMessage<LicenseResourceCommitment>, IEquatable<LicenseResourceCommitment>, IDeepCloneable<LicenseResourceCommitment>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `LicenseResourceCommitment` class represents a commitment for a specific license resource and is part of the `Google.Cloud.Compute.V1` namespace."],["This class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing functionalities for message handling, equality checks, deep cloning, and buffer manipulation."],["The latest version of the LicenseResourceCommitment in the documentation is version 3.6.0, and it has multiple previous versions all the way down to 1.0.0."],["`LicenseResourceCommitment` objects can be constructed using a default constructor or a copy constructor that takes another `LicenseResourceCommitment` object as a parameter."],["Key properties of the class include `Amount` (the number of licenses), `CoresPerLicense` (the core range for the license), and `License` (the applicable license URI), each with corresponding `Has...` properties to check if they are set."]]],[]]