Actualizar secreto

Actualiza los metadatos del Secret.

Páginas de documentación que incluyen esta muestra de código

Para ver la muestra de código usada en contexto, consulta la siguiente documentación:

Muestra de código

C#

Para obtener información sobre cómo instalar y usar la biblioteca cliente de Secret Manager, consulta la sección sobre bibliotecas cliente de Secret Manager.


using Google.Protobuf.WellKnownTypes;
using Google.Cloud.SecretManager.V1;

public class UpdateSecretSample
{
    public Secret UpdateSecret(string projectId = "my-project", string secretId = "my-secret")
    {
        // Create the client.
        SecretManagerServiceClient client = SecretManagerServiceClient.Create();

        // Build the secret with updated fields.
        Secret secret = new Secret
        {
            SecretName = new SecretName(projectId, secretId),
        };
        secret.Labels["secretmanager"] = "rocks";

        // Build the field mask.
        FieldMask fieldMask = FieldMask.FromString("labels");

        // Call the API.
        Secret updatedSecret = client.UpdateSecret(secret, fieldMask);
        return updatedSecret;
    }
}

Comienza a usarlo

Para obtener información sobre cómo instalar y usar la biblioteca cliente de Secret Manager, consulta la sección sobre bibliotecas cliente de Secret Manager.

import (
	"context"
	"fmt"
	"io"

	secretmanager "cloud.google.com/go/secretmanager/apiv1"
	secretmanagerpb "google.golang.org/genproto/googleapis/cloud/secretmanager/v1"
	"google.golang.org/genproto/protobuf/field_mask"
)

// updateSecret updates the metadata about an existing secret.
func updateSecret(w io.Writer, name string) error {
	// name := "projects/my-project/secrets/my-secret"

	// Create the client.
	ctx := context.Background()
	client, err := secretmanager.NewClient(ctx)
	if err != nil {
		return fmt.Errorf("failed to create secretmanager client: %v", err)
	}
	defer client.Close()

	// Build the request.
	req := &secretmanagerpb.UpdateSecretRequest{
		Secret: &secretmanagerpb.Secret{
			Name: name,
			Labels: map[string]string{
				"secretmanager": "rocks",
			},
		},
		UpdateMask: &field_mask.FieldMask{
			Paths: []string{"labels"},
		},
	}

	// Call the API.
	result, err := client.UpdateSecret(ctx, req)
	if err != nil {
		return fmt.Errorf("failed to update secret: %v", err)
	}
	fmt.Fprintf(w, "Updated secret: %s\n", result.Name)
	return nil
}

Java

Para obtener información sobre cómo instalar y usar la biblioteca cliente de Secret Manager, consulta la sección sobre bibliotecas cliente de Secret Manager.

import com.google.cloud.secretmanager.v1.Secret;
import com.google.cloud.secretmanager.v1.SecretManagerServiceClient;
import com.google.cloud.secretmanager.v1.SecretName;
import com.google.protobuf.FieldMask;
import com.google.protobuf.util.FieldMaskUtil;
import java.io.IOException;

public class UpdateSecret {

  public static void updateSecret() throws IOException {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "your-project-id";
    String secretId = "your-secret-id";
    updateSecret(projectId, secretId);
  }

  // Update an existing secret.
  public static void updateSecret(String projectId, String secretId) throws IOException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests. After completing all of your requests, call
    // the "close" method on the client to safely clean up any remaining background resources.
    try (SecretManagerServiceClient client = SecretManagerServiceClient.create()) {
      // Build the name.
      SecretName secretName = SecretName.of(projectId, secretId);

      // Build the updated secret.
      Secret secret =
          Secret.newBuilder()
              .setName(secretName.toString())
              .putLabels("secretmanager", "rocks")
              .build();

      // Build the field mask.
      FieldMask fieldMask = FieldMaskUtil.fromString("labels");

      // Update the secret.
      Secret updatedSecret = client.updateSecret(secret, fieldMask);
      System.out.printf("Updated secret %s\n", updatedSecret.getName());
    }
  }
}

Node.js

Para obtener información sobre cómo instalar y usar la biblioteca cliente de Secret Manager, consulta la sección sobre bibliotecas cliente de Secret Manager.

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// const name = 'projects/my-project/secrets/my-secret';

// Imports the Secret Manager library
const {SecretManagerServiceClient} = require('@google-cloud/secret-manager');

// Instantiates a client
const client = new SecretManagerServiceClient();

async function updateSecret() {
  const [secret] = await client.updateSecret({
    secret: {
      name: name,
      labels: {
        secretmanager: 'rocks',
      },
    },
    updateMask: {
      paths: ['labels'],
    },
  });

  console.info(`Updated secret ${secret.name}`);
}

updateSecret();

PHP

Para obtener información sobre cómo instalar y usar la biblioteca cliente de Secret Manager, consulta la sección sobre bibliotecas cliente de Secret Manager.

// Import the Secret Manager client library.
use Google\Cloud\SecretManager\V1\Secret;
use Google\Cloud\SecretManager\V1\SecretManagerServiceClient;
use Google\Protobuf\FieldMask;

/** Uncomment and populate these variables in your code */
// $projectId = 'YOUR_GOOGLE_CLOUD_PROJECT' (e.g. 'my-project');
// $secretId = 'YOUR_SECRET_ID' (e.g. 'my-secret');

// Create the Secret Manager client.
$client = new SecretManagerServiceClient();

// Build the resource name of the secret.
$name = $client->secretName($projectId, $secretId);

// Update the secret.
$secret = (new Secret())
  ->setName($name)
  ->setLabels(['secretmanager' => 'rocks']);

$updateMask = (new FieldMask())
  ->setPaths(['labels']);

$response = $client->updateSecret($secret, $updateMask);

// Print the upated secret.
printf('Updated secret: %s', $response->getName());

Python

Para obtener información sobre cómo instalar y usar la biblioteca cliente de Secret Manager, consulta la sección sobre bibliotecas cliente de Secret Manager.

def update_secret(project_id, secret_id):
    """
    Update the metadata about an existing secret.
    """

    # Import the Secret Manager client library.
    from google.cloud import secretmanager

    # Create the Secret Manager client.
    client = secretmanager.SecretManagerServiceClient()

    # Build the resource name of the secret.
    name = client.secret_path(project_id, secret_id)

    # Update the secret.
    secret = {"name": name, "labels": {"secretmanager": "rocks"}}
    update_mask = {"paths": ["labels"]}
    response = client.update_secret(
        request={"secret": secret, "update_mask": update_mask}
    )

    # Print the new secret name.
    print("Updated secret: {}".format(response.name))

Ruby

Para obtener información sobre cómo instalar y usar la biblioteca cliente de Secret Manager, consulta la sección sobre bibliotecas cliente de Secret Manager.

# project_id = "YOUR-GOOGLE-CLOUD-PROJECT"  # (e.g. "my-project")
# secret_id  = "YOUR-SECRET-ID"             # (e.g. "my-secret")

# Require the Secret Manager client library.
require "google/cloud/secret_manager"

# Create a Secret Manager client.
client = Google::Cloud::SecretManager.secret_manager_service

# Build the resource name of the secret.
name = client.secret_path project: project_id, secret: secret_id

# Create the secret.
secret = client.update_secret(
  secret: {
    name: name,
    labels: {
      secretmanager: "rocks"
    }
  },
  update_mask: {
    paths: ["labels"]
  }
)

# Print the updated secret name.
puts "Updated secret: #{secret.name}"

¿Qué sigue?

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