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Massive Entertainment hosts Tom Clancy’s The Division 2 on Google Cloud Platform

March 20, 2019
Sunil Rayan

Google Cloud for Games Managing Director

As multiplayer games continue to increase in popularity, game developers need a reliable cloud provider with a flexible global infrastructure to support real time AAA gaming experiences. At Google Cloud we’ve spent many years building a world class infrastructure and easy to use solutions so that gaming companies and development studios can focus on what they’re most passionate about—building great games.

With the recent release of Tom Clancy’s The Division 2 by Massive Entertainment, a Ubisoft studio, we’re excited to share that Google Cloud was selected as the public cloud provider to host game servers globally for the highly anticipated sequel. Massive and Google Cloud worked together to deliver a smooth online experience and services for all players at launch.

"Google Cloud performed beautifully in our early tests and private beta, and we are thrilled with its ability to scale in the early days of our launch," said Fredrik Brönjemark, Online & Live Operations Director at Massive. "But more importantly, we were looking for a partner to trust with our game. Google Cloud's team of engineers and gaming experts get it; they've played our games, and were always available to us with deep technical expertise, from when we initially designed the game infrastructure to private beta and now launch."

Massive Entertainment studio was looking for reliable and scalable cloud services that could keep pace with global player demand. Google Cloud provides Massive with the ease, flexibility and scalability to ensure consistently high game performance.

Google Cloud’s secure, global high speed fiber network allows for consistent high performance experiences for players across regions. The scalable infrastructure also supports game data and core services required for game play including matchmaking, high scores, stats, and inventory.

You can learn more about how game developers are using Google Cloud for game server hosting, platform services, and machine learning and analytics here. And for more information about game development on Google Cloud, visit our website.

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