Scale your game globally

Easily manage games across 20 global regions—select the best compute, networking, and storage options in order to optimize player experience and minimize operational effort.

Game servers

Optimize the player experience and run physics-intensive, consistently low latency real-time multiplayer games. Deploy game servers across Google Cloud’s 20 global regions, connected by a Premium Tier network.

Story highlights

  • In tests, Multiplay spun up 14 million concurrent players in just 90 minutes

  • 10 million unique players in just 72 hours

Build with:

Open source game server scaling with Agones

Founded by Google Cloud and Ubisoft, Agones is an open source, batteries-included, dedicated game-server scaling and orchestration platform for multiplayer games that can run anywhere Kubernetes can run.

Build with Game Servers

Game Servers is a fully managed offering of Agones. Game Servers is currently in closed alpha. To learn more, join us at GDC 2020.

High performance computing

Take advantage of Google Cloud’s high performance, scalable compute optimized VMs to run your game servers at blazing-fast clock speeds up to 3.8 Ghz.

Best practice
Migrating dedicated game servers to Google Cloud

Most online games today feature dedicated game server processes that run on machines—virtual or physical. This migration guide discusses moving computer gaming servers to Google Cloud.

Game databases

Minimize management complexity by running your back end on a fully managed, scalable, relational database with Cloud Spanner. Or choose one of Google Cloud’s other database options to run leaderboards, manage player authentication systems, and more.

Story highlights

  • Decreased costs by 50%

  • Achieved 25% better latency at the 50th percentile

Build with:

Modernize with Google Cloud databases

Migrate, manage, and modernize your data management with Google Cloud’s secure, reliable, and highly available databases.

Best practice
Use Cloud Spanner for gaming

Learn how to use Cloud Spanner as the primary backend database for game state and authentication, while minimizing management overhead related to sharding and clustering.

Build a leaderboard using Memorystore

Learn how to operate your own leaderboard in the cloud using Memorystore for Redis.