gcloud alpha game-services deployments create

NAME
gcloud alpha game-services deployments create - create a Deployment
SYNOPSIS
gcloud alpha game-services deployments create (DEPLOYMENT : --location=LOCATION) [--async] [--labels=[KEY=VALUE,…]] [--description=DESCRIPTION --spec-file=SPEC_FILE --template-id=TEMPLATE_ID] [GCLOUD_WIDE_FLAG]
DESCRIPTION
(ALPHA) Create a Cloud Game Services Deployment.
POSITIONAL ARGUMENTS
Deployment resource - Cloud Game Services Deployment to create. The arguments in this group can be used to specify the attributes of this resource. (NOTE) Some attributes are not given arguments in this group but can be set in other ways. To set the [project] attribute: provide the argument [deployment] on the command line with a fully specified name; set the property [core/project]; provide the argument [--project] on the command line. This must be specified.
DEPLOYMENT
ID of the deployment or fully qualified identifier for the deployment. This positional must be specified if any of the other arguments in this group are specified.
--location=LOCATION
Google Cloud location.
FLAGS
--async
Return immediately, without waiting for the operation in progress to complete.
--labels=[KEY=VALUE,…]
List of label KEY=VALUE pairs to add.

Keys must start with a lowercase character and contain only hyphens (-), underscores (_), lowercase characters, and numbers. Values must contain only hyphens (-), underscores (_), lowercase characters, and numbers.

Game server template for a new rollout. In order to start a new rollout, you should first add a game server template that includes the game server spec that will be sent to Agones during rollout. The spec file is a path to a JSON or YAML file that contains game server spec. The game server spec follows the format of the spec field in Agones GameServer custom resource. Please see https://agones.dev/site/docs/reference/gameserver/ for more details.
--description=DESCRIPTION
Description of the game server template.
--spec-file=SPEC_FILE
Path to a JSON or YAML file that contains game server spec which is sent to Agones. The game server spec follows the format of the spec field in Agones GameServer custom resource. Please see https://github.com/googleforgames/agones/blob/master/examples/simple-udp/gameserver.yaml for example and https://github.com/googleforgames/agones/blob/master/pkg/apis/agones/v1/gameserver.go for GameServerTemplateSpec definition. Required when template-id is specified. This flag must be specified if any of the other arguments in this group are specified.
--template-id=TEMPLATE_ID
ID of the game server template. Required when spec-file is specified. This flag must be specified if any of the other arguments in this group are specified.
GCLOUD WIDE FLAGS
These flags are available to all commands: --account, --billing-project, --configuration, --flags-file, --flatten, --format, --help, --impersonate-service-account, --log-http, --project, --quiet, --trace-token, --user-output-enabled, --verbosity. Run $ gcloud help for details.
API REFERENCE
This command uses the gameservices/v1alpha API. The full documentation for this API can be found at: https://cloud.google.com/solutions/gaming/
NOTES
This command is currently in ALPHA and may change without notice. If this command fails with API permission errors despite specifying the right project, you may be trying to access an API with an invitation-only early access whitelist.
Bu sayfayı yararlı buldunuz mu? Lütfen görüşünüzü bildirin:

Şunun hakkında geri bildirim gönderin...