Class ListGameServerClustersRequest (1.5.1)

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ListGameServerClustersRequest(
    mapping=None, *, ignore_unknown_fields=False, **kwargs
)

Request message for GameServerClustersService.ListGameServerClusters.

Attributes

NameDescription
parent str
Required. The parent resource name, in the following form: "projects/{project}/locations/{location}/realms/{realm}".
page_size int
Optional. The maximum number of items to return. If unspecified, the server will pick an appropriate default. The server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerClusters left to be queried.
page_token str
Optional. The next_page_token value returned from a previous List request, if any.
filter str
Optional. The filter to apply to list results.
order_by str
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
view google.cloud.gaming_v1.types.GameServerClusterView
Optional. View for the returned GameServerCluster objects. When ``FULL`` is specified, the ``cluster_state`` field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the ``cluster_state`` field.

Inheritance

builtins.object > proto.message.Message > ListGameServerClustersRequest