Count on accurate, real-time location information.
monthly active users
Scale confidently, backed by our infrastructure.
Create immersive experiences all over the globe
Access hundreds of millions of 3D buildings, roads, landmarks, cafes, and parks to
build your game. We have the world mapped, so you can count on high-quality data
from New York to Tokyo, including information on over 100 million places.
Completely customize your games
Roads, buildings, and parks are turned into game objects in Unity, where you can
customize any game element. Fill parks with trees, oceans with waves, and beaches
with umbrellas. Customize colors, textures, and the sizes of objects to create a
game all your own.
Design rich and engaging games in the real world
Find player-friendly and appropriate places for game play with Google Maps data.
Whether you want to bring your players to a crowded cafe in Paris or off the beaten
path, we can help you drive your players to the real-world locations that make
sense for your game.
Rely on Google scale as you grow
Building with Google Maps infrastructure and servers around the world means faster
response times, the ability to scale on demand, and peace of mind that your games
will just work. Count on globally available gameplay for millions of concurrent
players and during sudden spikes in traffic.
Build in Unity
Create custom, immersive games with Google Maps data in Unity, the most popular
mobile gaming platform. Seamless integration allows your developers to take
advantage of Unity’s physics, lighting, AI, post-processing, and cross-platform
capabilities to create vibrant games that can be exported to any device.
The Walking Dead: Our World
"Google Maps’ unrivaled location data makes exploring your surroundings within our
game a breathtaking experience.” Teemu Huuhtanen, CEO, Next Games
“Google Maps Platform has safety indicators for each POI that give us judgement
whether a location is safe for people to gather and play in. This data was immensely
helpful when we were developing MonSpot.” Toshihiro Sato, Manager, Monster
Strike Business Division, mixi, Inc.