Game ServersBeta

Deliver seamless multiplayer gaming experiences to a global player base.

View documentation for this product.

Simplified dedicated game server management logo

Simplified dedicated game server management

Game Servers fully manages Agones, an open source project that runs on Kubernetes. Game Servers takes the pain out of managing your game server infrastructure, so you can focus on creating great games faster, without increasing complexity or compromising on performance. Automatically scale your fleet for daily peaks, game events, or content drops, and easily manage multiple versions of your game server code.

Simplified management logo

Simplified management

Automate fleets of game servers, schedule scaling events, and monitor the health of your fleets using familiar tools like Terraform.

Flexibility and choice logo

Flexibility and choice

Benefit from the flexibility of open source and avoid vendor lock in. Opt out of management at any time to manually manage game server fleets. Run your game servers at blazing-fast clock speeds of up to 3.8 Ghz.

Player proximity logo

Player proximity

Ensure your game servers are close to your players, with Google Cloud’s 21 regions, all connected by our high-quality private network with over 130 network edge locations across the globe.

Features

Autoscaling

Agones automatically scales Kubernetes, allowing you to meet unpredictable player demand.

Availability

Game Servers runs wherever Kubernetes runs—you are not limited to specific regions.

CPU options

Game Servers supports all CPU types available to Kubernetes, so you can select the right specs for your game.

Containerized

Put your application in a container and never worry about the server OS again. Run your container anywhere Kubernetes runs.

Open source

Game Servers is based on open source Agones, which extends open source Kubernetes and can be combined with other open source projects like Open Match.

Pricing

Promotion: The use of the Game Servers service incurs no additional fees through December 31, 2020; you will be billed only for the underlying use of Kubernetes clusters associated with your use of the Game Servers service.

Starting in January 2021, there is still no additional charge for the first cluster Google manages, but Google will bill you for each additional cluster at $0.50 per hour per cluster.

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This product is in beta. For more information on our product launch stages, see here.